To be honest, it's not exactly easy to make a case where mega corporations won't abuse the massive power that they accumulate. I do agree though that the way leftist writers often portray corporations at a cartoonish level of villainous, with very little depth, nuance, or seriousness.
The mistake leftists tend to make is in assuming that capitalism is the problem and that total communism is the solution. They also fail to take note of how the left wing is just as much (if not more-so) in bed with large and wealthy entities exerting power and influence however they please.
Remember the original Deus Ex and how you could literally join the Illuminati rather than do the preachy good guy bullshit?
No? Deus Ex had one of the shittiest "choose your ending" endings of any game I recall, topped only by HR's literal "push the button for the ending you want" ending which I assume must have been riffing the first game.
Or do you mean the middle of the game where you meet Everett? Because the story is all on rails by that point. You don't get to "choose" to join, and there's no gameplay where you play as a badass secret illuminati agent. You're working for him while also working for the good guys.
Deus Ex is an entirely linear story after UNATCO. The developers were going to add an optional "Choose to stay with UNATCO" branching path but ran out of time.
Ah, okay, I understand now. I honestly wasn't looking at it as much from a gaming lens as a general narrative one.
I agree with you though. When we're talking about anything that strongly claims to an RPG, there should be a lot more latitude and freedom, allowing the player to dictate how they decide their character does things. And far, far less moralistic narrative pushing.
I can't even fathom how godawful tabletop RPG's must be with woke campaigns/groups. Like it's one thing to hear the kind of stupid shit WotC is pulling, but I doubt I could stomach even 15 minutes of that kind of shit during an actual game session.
To be honest, it's not exactly easy to make a case where mega corporations won't abuse the massive power that they accumulate. I do agree though that the way leftist writers often portray corporations at a cartoonish level of villainous, with very little depth, nuance, or seriousness.
The mistake leftists tend to make is in assuming that capitalism is the problem and that total communism is the solution. They also fail to take note of how the left wing is just as much (if not more-so) in bed with large and wealthy entities exerting power and influence however they please.
No? Deus Ex had one of the shittiest "choose your ending" endings of any game I recall, topped only by HR's literal "push the button for the ending you want" ending which I assume must have been riffing the first game.
Or do you mean the middle of the game where you meet Everett? Because the story is all on rails by that point. You don't get to "choose" to join, and there's no gameplay where you play as a badass secret illuminati agent. You're working for him while also working for the good guys.
Deus Ex is an entirely linear story after UNATCO. The developers were going to add an optional "Choose to stay with UNATCO" branching path but ran out of time.
Ah, okay, I understand now. I honestly wasn't looking at it as much from a gaming lens as a general narrative one.
I agree with you though. When we're talking about anything that strongly claims to an RPG, there should be a lot more latitude and freedom, allowing the player to dictate how they decide their character does things. And far, far less moralistic narrative pushing.
I can't even fathom how godawful tabletop RPG's must be with woke campaigns/groups. Like it's one thing to hear the kind of stupid shit WotC is pulling, but I doubt I could stomach even 15 minutes of that kind of shit during an actual game session.