Maybe I am just out of the loop, or fail to connect the dots. What's with a whole bunch of gaming companies laying off people or canceling projects? Is it simply the bad economy all over the world? Because that has been going on for a while, so why so many companies doing this just now, and all at once? A lot of games have been shit too for a while, so it's probably not that either. Do they have to publish quarterly reports in the upcoming days, and are trying to get ahead of the bad news by pretending that they have already done something about the issue?
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I'm not an expert but I think that they have the same problem as movies. Everyone expected growth, so companies just hired a lot of people to show growth, they had higher budgets, this budgets got to extreme levels.
Starfield budget was 400 millions (not sure about marketing) vs Skyrim a total of 85 millions with marketing.
Fiscal year ends in April and now they need to cut cost because investors are pissed. Everyone involved are woke except investors that would rather see a profit rather then a tax write-off.
Turns out that the growth was not there, a decade later and they still did not find the mythical "modern audience" that will buy every propaganda filled cinematic walking simulator.
Woke people don't care, they have no brand loyalty and they don't care about games. They will go forth to infest a different company.
Over 400% budget increase and not even 25% of the quality. The industry is run by a bunch of idiots.
Someone here explained to me that you "need" multiple layers of environmental design, gameplay, writing, QA etc to make an AAA game, all paid at minimum $80k a year in a major metro area (probably more realistically). I wonder who decreed that.