The grind didn't concern me (Lilithmon broke the game with her Defense Piercing attack, and Mastemon could cut their HP in half), the absolute unfairness of post-game shit did. Single Royal Knight bosses getting thirteen actions before you get one.
Its entire value was in letting you have and raise your favorite Digimon. If you aren't that invested in the series to have one, its offers nothing but generic combat.
Its the time honored tradition of Digimon games. It offers one thing of value, bogged down by dozens of other caveats.
Yeah, Jimiken was an annoying faggot intentionally I figured.
I picked the game up for cheap and found it to be the biggest slog of a grindfest I've ever played. Avoid it if you can.
The grind didn't concern me (Lilithmon broke the game with her Defense Piercing attack, and Mastemon could cut their HP in half), the absolute unfairness of post-game shit did. Single Royal Knight bosses getting thirteen actions before you get one.
Its entire value was in letting you have and raise your favorite Digimon. If you aren't that invested in the series to have one, its offers nothing but generic combat.
Its the time honored tradition of Digimon games. It offers one thing of value, bogged down by dozens of other caveats.