Anyone Playing Palworld? Thinking About Getting It After This Video
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Sailed the seas to test the waters so to speak. For a self-professed amateur operation I was honestly impressed at how not-dogshit the performance was.
UI is responsive, worldgen and loading times are tight, no obvious weird FPS drops or stutters. That's better than most full releases even.
The core gameplay is alright, it obviously borrowed mechanics heavily and almost unedited from other games and just mashed them together. I would not say the pacing is perfect beyond the first few hours though. It started to get pretty patchy and heavily XP dependent, to the point it's not even worth bothering making half the new stuff or going out of your way to train new pals, it's quicker instead to just grind XP even harder to skip straight to the final tier versions.
This is my overall assessment as well, from a similar demo-route.
It definitely has potential and room to grow. Even more-so if the devs incorporate an Unreal toolkit with reliable modding support and get Steam workshop going.
Granted, I'd prefer seeing them flesh out and polish the game themselves, but I realistically don't hold such expectations from most modern devs, regardless of the resources available or presumed intent.