They were such a pain in Bethesda games as they all had an encumbered system that in Fallout was worse as you moved like a snail but at least in Skyrim you had a horse to mitigate movement penalty.
Combine that with items you need but have weight and it becomes a chore of inventory management, you can tell they gave up in Fallout 4 by giving you a perk to move as normal even over encumbered by draining stamina and being able to fast travel regardless.
In Skyrim and FO3-4 quest items have zero weight unless you have a mod that changes that. That might have even been the case in Oblivion, but it's been nearly 2 decades since I played that.
They were such a pain in Bethesda games as they all had an encumbered system that in Fallout was worse as you moved like a snail but at least in Skyrim you had a horse to mitigate movement penalty.
Combine that with items you need but have weight and it becomes a chore of inventory management, you can tell they gave up in Fallout 4 by giving you a perk to move as normal even over encumbered by draining stamina and being able to fast travel regardless.
In Skyrim and FO3-4 quest items have zero weight unless you have a mod that changes that. That might have even been the case in Oblivion, but it's been nearly 2 decades since I played that.
I couldn't remember as I have a horrible time with inventory in those games
It got even WORSE in F4 as suddenly EVERYTHING was useful for crafting and building so you became a horder!
Like needing plates for ceramic for a fucking nuclear reactor or something!