Random poster in a thread about games: "Please tell me you've played more than a hundred games in your life. Think about it. A hundred. Should seem like a small number, compared to probably over a million games out there"
Interesting question. How many games HAVE I played? For the purposes of this question, let's say games you've played for a minimum of one hour. Beyond that, the definition is up to you (arcade, phone, flash, console, PC, whatever).
How many games are in your Steam/GoG libraries today?
I'm going to work on a more accurate count, but my GoG/Steam libraries have about 150 games, and I have certainly not played all of those. I would guess my bodycount is between 300 and 400, spanning from the late 80s to today, with a greatly diminished count in the last ten years.
What's yours?
Probably between 1000 to 1500 is a safeish range, but I dunno. That's probably an underestimate.
I've been a lifelong gamer since I was a child, but I can't remember every single game I've played without something to trigger the memory of it. When I was a kid I would chomp at the bit for any kind of video game to play including shit on my parents' and grandparent's shitty flip phones when I was really desperate. I downloaded a shit-ton of playable demos from Gamershell and put in tons of hours into so many different types of games. Especially RTS games. Flash/browser games were also a huge time sink for me and my brother at the time. There were so many we played. I remember a fucking flash game where it was just you surviving against waves as a siege tank from starcraft. I dunno why I played that when we had a Starcraft copy... maybe at the time we didn't have the CD key or something, idk lmao.
When I was in middle school they gave us macbooks (many of us figured out how to play the Warcraft 3 demo on em, which had (orc-only) multiplayer, that was a lot of fun) which we just threw games on there like it was nobody's business. They had to lock them down hard for the next generation lmfao. They tried to lock us down a bit especially in our last year, but we still figured out ways to get shit on there, even if it wasn't as good as what we had before. There were times where I was so desperate that fucking widget minigames would become minor timesinks for me at the time. In high school they gave us iPads which we also used for games and emulation (and in my case, watching anime).
I don't have much in my actual Steam/GoG library personally though, and I think that's for the best lmao. I hate paying for digital goods, especially if its just creating a backlog of games I'll likely never play.
Even this year even though I didn't play many games compared to my usual, I still most likely played at least like, 30-40+ under your 1 hour standard. (Though funnily enough that's partially because I went back to some childhood flash/browser games for nostalgia, I had a random craving to see fucking AdventureQuest for some reason, and that one spin-off of AdventureQuest which really wasn't great).
As I got older though I generally preferred a more "quality over quantity" approach and would rather sink my teeth into something meaty for 40+ hours at a time.
I probably played 100 games by the time I was 10 if we count shit like Spy Fox and edutainment games. Fuck, my whole class spent a week to do a couple play throughs of the latest Oregon Trail game when I was in like 5th grade.
Kids today get chromebooks. Fine for browsing the web and accessing Canvas, but severely limited. It's kind of sad, and you can really tell that kids today are not learning the same fundamental computer skills that we had to in the 90s/00s (and earlier, though fewer people were regularly using computers in the 80s and before).