as a shitty hobbyist dev who published shitty games before, part of me is like "hey if I ever made 200k off a single game you can take your 20 cents from my future installs."
I'll just raise the price of my games from $2.99 to $3.29 (extra dime to offset pimp daddy Steam's piece)
But the other part of me is like... man there are these steam sales and 99 cents mobile games and they're gonna get dinged 30 percent by the store and 20 cents from Unity, that leaves them with 50% of their $1 ask. That really messes with the sales strategy.
I should just go to gamemaker or say fuck it and do pico-8 and give up my dreams of making the next Fear and Hunger, Vampire Survivor, or whatever jank indie smash hit.
Yeah, I think I should pivot to Godot, mostly used Unity because I paid for a Humble Bundle course a few years ago and learned from that. But I think I can handle GDScript especially since its close to Python based on the last 30ish minutes of learning it. Static typing for variables but can inference within dictionary variables... wtf? (not a big deal but it's like "You better be explicit as I cannot inference an int from a string but I totally could if its in a container!" made me chuckle)
Open source, free, I'm not working on anything atm, perfect time to pivot.
as a shitty hobbyist dev who published shitty games before, part of me is like "hey if I ever made 200k off a single game you can take your 20 cents from my future installs."
I'll just raise the price of my games from $2.99 to $3.29 (extra dime to offset pimp daddy Steam's piece)
But the other part of me is like... man there are these steam sales and 99 cents mobile games and they're gonna get dinged 30 percent by the store and 20 cents from Unity, that leaves them with 50% of their $1 ask. That really messes with the sales strategy.
I should just go to gamemaker or say fuck it and do pico-8 and give up my dreams of making the next Fear and Hunger, Vampire Survivor, or whatever jank indie smash hit.
Yeah, I think I should pivot to Godot, mostly used Unity because I paid for a Humble Bundle course a few years ago and learned from that. But I think I can handle GDScript especially since its close to Python based on the last 30ish minutes of learning it. Static typing for variables but can inference within dictionary variables... wtf? (not a big deal but it's like "You better be explicit as I cannot inference an int from a string but I totally could if its in a container!" made me chuckle)
Open source, free, I'm not working on anything atm, perfect time to pivot.
Notch was on twitter saying "Oh just write your own engine, I did it".
Maybe he doesn't realize that he is like the 0.01%
Yeah, but from a consumer perspective the bottom 99.9% of Devs are useless trash, so his relevancy really shoots up within the remainder.