Unity is coming out with a new pricing model for 2024, where game developers will have to fork over money every time someone installs their game. this includes redownloads of already bought games, and downloads of games from places like game pass. it also applies to game demos and free games. it even applies if someone transfers a game from one device to another.
the policy applies if your company makes over $200,000 in yearly revenue and the game has been downloaded over a certain number of times in its entire lifetime.
there are rumors that gambling games and gotcha games are exempt.
https://blog.unity.com/news/plan-pricing-and-packaging-updates
I feel so sorry for the Battlebit devs though, I wonder how the hell they're going to manage this? It's one thing if you're partway through a project because then you can just give Unity the middle finger and switch. However for people who have finished projects and are finally making money this is going to be a nightmare. At the same time I am laughing my head off though, this will kill Unity if they actually enforce it.
Any devs making money are going to have to go through the pain of converting to another engine in order to deal with this problem and that's shit.