Unity is coming out with a new pricing model for 2024, where game developers will have to fork over money every time someone installs their game. this includes redownloads of already bought games, and downloads of games from places like game pass. it also applies to game demos and free games. it even applies if someone transfers a game from one device to another.
the policy applies if your company makes over $200,000 in yearly revenue and the game has been downloaded over a certain number of times in its entire lifetime.
there are rumors that gambling games and gotcha games are exempt.
https://blog.unity.com/news/plan-pricing-and-packaging-updates
nah, its madne$$ i think its a scheme to justify annother piracy crackdown but cant rule out plain greed... they really did not think this thru though they made the old pirates killed our gamestuido bit real... hell you might not even need the whole game just whatever verifcation code/program they use and some simple automation and some proxys/vpns boom dev now has an extra expense and where they made this retroactive they made any company basicly install a bomb if they used unity for anything...
Is piracy still alive even? At this point I've not downloaded a cracked game since the noughts.
eh, kinda in a zombie form. but its still around kinda surprised its not had a resurgence tbh.
To be fair, there isn't much to pirate.
Most good games worth playing can be emulated, and only a few scant titles in modern times -- not available on emulators -- are actually worth pirating.