Honestly don't care about grid versus list. Everything else in the inventory system makes more difference to me. If the RPG has complicated stats, it shouldn't be ambiguous what each stat does. If it's a piece of equippable gear, let me quickly compare with what I have equipped. Things that seem obvious, but lots of games leave this stuff out it seems.
Honestly don't care about grid versus list. Everything else in the inventory system makes more difference to me. If the RPG has complicated stats, it shouldn't be ambiguous what each stat does. If it's a piece of equippable gear, let me quickly compare with what I have equipped. Things that seem obvious, but lots of games leave this stuff out it seems.