Teams for each environment (I'd assume iOS, Android, web). Teams of 10-20, with 2 people who do any actual work and the rest who know just enough to tweak the colors on a screen but not much else.
A back-end team, probably some network infrastructure (cloud) guys. Most of them do actual work.
Project managers for each team, probably some more middle management type "glue" people who take the specs from the customers to the engineers because they're people persons.
Accounting team. Probably an IT team. Some sort of procurement (might be done by accounting or IT).
Director and CxO level people, probably 10-15.
HR (or whatever they're calling it now) to make sure that you get your DIE messaging while scraping the bottom of the bottom of the barrel for Diverse interns and employees.
You'd be surprised how many people can bloat up an organization that makes a simple, shitty app. I know from experience: my company makes a more complex app but we're still probably 2-3 times the size that we need to be.
why does a hookup app even need that many employees?
Teams for each environment (I'd assume iOS, Android, web). Teams of 10-20, with 2 people who do any actual work and the rest who know just enough to tweak the colors on a screen but not much else.
A back-end team, probably some network infrastructure (cloud) guys. Most of them do actual work.
Project managers for each team, probably some more middle management type "glue" people who take the specs from the customers to the engineers because they're people persons.
Accounting team. Probably an IT team. Some sort of procurement (might be done by accounting or IT).
Director and CxO level people, probably 10-15.
HR (or whatever they're calling it now) to make sure that you get your DIE messaging while scraping the bottom of the bottom of the barrel for Diverse interns and employees.
You'd be surprised how many people can bloat up an organization that makes a simple, shitty app. I know from experience: my company makes a more complex app but we're still probably 2-3 times the size that we need to be.
Oh game companies are much worse.
You can gain 2-3 layers of bloat in "producers".