I think one of the issues is that they put visuals into the games that they want. And they want people to look ugly in order to break the shackles of beauty standards, or whatever the hell excuse they use. (It's like intentionally looking ugly, then get mad when people are repulsed. You did that to yourself, knowingly. What did you expect? I won't get into that rant though, we only get 12k letters.)
Completely missing the fact that fantasy isn't real, it's fantasy, and you want those 11/10 girls and guys walking around in video games. Forbidden fruit and all. They know this is true, too.
All you have to do is glance at the covers of romance novels and see the one in a million male physiques on display. Even those that work out and make themselves look good, there's a chance that the symmetry will be off by a lot, or that the abs just aren't visible without life threateningly low body fat %, and other factors that might be disappointing to discover.
A lot of them are just not good at using the software that creates the shapes and appearances of people. So you get the muddy textured strange facial shapes. As you said, graphics might not matter, but art design does.
Think back to the memorable games from yesteryear. Games with unique styles that were fun and enchanting when you first ran through them. Games like Jet Grind Radio, Sly Cooper, Psychonauts, Jak and Daxter, Crash Bandicoot, Mario 64. They all have fun art styles with distinct looks. Hell, even Borderlands has a unique look. As much flack as the series rightfully got, it was early on the stylized cell shading look back in '09 when it first came out.
Point is, there's a collective effort to make things unattractive, and that fucking sucks.
I think one of the issues is that they put visuals into the games that they want. And they want people to look ugly in order to break the shackles of beauty standards, or whatever the hell excuse they use. (It's like intentionally looking ugly, then get mad when people are repulsed. You did that to yourself, knowingly. What did you expect? I won't get into that rant though, we only get 12k letters.)
Completely missing the fact that fantasy isn't real, it's fantasy, and you want those 11/10 girls and guys walking around in video games. Forbidden fruit and all. They know this is true, too. All you have to do is glance at the covers of romance novels and see the one in a million male physiques on display. Even those that work out and make themselves look good, there's a chance that the symmetry will be off by a lot, or that the abs just aren't visible without life threateningly low body fat %, and other factors that might be disappointing to discover.
A lot of them are just not good at using the software that creates the shapes and appearances of people. So you get the muddy textured strange facial shapes. As you said, graphics might not matter, but art design does.
Think back to the memorable games from yesteryear. Games with unique styles that were fun and enchanting when you first ran through them. Games like Jet Grind Radio, Sly Cooper, Psychonauts, Jak and Daxter, Crash Bandicoot, Mario 64. They all have fun art styles with distinct looks. Hell, even Borderlands has a unique look. As much flack as the series rightfully got, it was early on the stylized cell shading look back in '09 when it first came out.
Point is, there's a collective effort to make things unattractive, and that fucking sucks.
IIRC they usually get that effect by dehydrating themselves for 3 days or something before a photoshoot or shirtless scene.
Do you mean Jet Set Radio?
It was actually called Jrt Grind Radio for its original dreamcast release in America.
Ah, I think it was the original Japanese "Jet Set Radio" for the port/remake in the Nintendo Marketplace or whatever.