The video: https://youtu.be/4-G3j00RQ1U
The Reddit thread: https://www.reddit.com/r/diablo4/comments/15p5v8j/devs_play_the_game/
Fat, purple-haired butch lesbian with insane vocal fry is playing Diablo 4 co-op alongside clueless younger colleague. Highlights include:
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spamming basic attacks almost the whole time while resource bar is full
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dying on the easiest difficulty level
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talking about how both women are products of university game design mills
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they are both dungeon designers (dungeons are possibly the worst designed aspect of the entire game)
It’s a complete dumpster fire of a video. Tons of people are taking it as total confirmation that diversity hiring practices are what ruined Diablo 4. There are a few detractors in the comments, but they are mostly getting roasted.
Huge mistake by Blizzard. The interviews with various diversity hire devs were bad enough, but there was some plausible deniability there. This is two clear diversity hires, with rubber-stamped credentials, struggling to competently play their own video game. They’re showing off the terrible dungeon design while boasting that their sole contribution to the game was dungeon design. It’s like every anti-woke turbo hitler’s dream come true.
How very, very dysgenic.
Also...
HUGE oof. I don't need everyone involved to be expert pro gamers or anything, but come on.
I haven't played, so I can't speak to the quality of the dungeons, but I'll also say dungeon design is far from the most difficult aspect of game design, either. Not knocking it, of course, and everyone loves a good dungeon, but baseline competent level design for this type of game isn't that high a bar.
The dungeons all look randomly generated to me. Are they not? If they’re not and they appear that way, then they should all be fire. I actually thought them being randomly generated was why they were laid out as they were.
Skipped around and happened to land on them saying their challenge was making them look good.
By "dungeon designer" they mean they picked out what textures to use out of the approved list and what decorations. 'There should be a skull pile here, that would look hella cool'.
To me it just looked like D3 dungeons but with grit. Random books and pillars and stairways, shit like that. Didn’t get too far, but it seemed like there was ‘rockish’ dungeon, ‘old castley’ dungeon, ‘hellish’ dungeon, and ‘tree hippie’ dungeon. It’s not bad, but generic, and at that point I think they’d be better off just using AI to make shit.