The video: https://youtu.be/4-G3j00RQ1U
The Reddit thread: https://www.reddit.com/r/diablo4/comments/15p5v8j/devs_play_the_game/
Fat, purple-haired butch lesbian with insane vocal fry is playing Diablo 4 co-op alongside clueless younger colleague. Highlights include:
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spamming basic attacks almost the whole time while resource bar is full
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dying on the easiest difficulty level
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talking about how both women are products of university game design mills
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they are both dungeon designers (dungeons are possibly the worst designed aspect of the entire game)
It’s a complete dumpster fire of a video. Tons of people are taking it as total confirmation that diversity hiring practices are what ruined Diablo 4. There are a few detractors in the comments, but they are mostly getting roasted.
Huge mistake by Blizzard. The interviews with various diversity hire devs were bad enough, but there was some plausible deniability there. This is two clear diversity hires, with rubber-stamped credentials, struggling to competently play their own video game. They’re showing off the terrible dungeon design while boasting that their sole contribution to the game was dungeon design. It’s like every anti-woke turbo hitler’s dream come true.
Again, haven't played it myself, but if it was like $20-$40 dollars I'd at least look at it. Isn't it $70? That just seems really steep for an ARPG, even a AAA one.
Often the case, honestly. Modern games are often bad or at least disappointing, but it also often gets exaggerated massively. I can totally believe that D4 is fun for a while, and not the worst game ever or anything. That said, with a grindy game like an ARPG, 'fun for a while' really doesn't cut it, especially at such a premium price point. There are so many other games, basically all less expensive, that will likely give you a better and longer experience. D4 isn't bad per se, but it doesn't seem competitive either. Which is kind of shocking for such a big name game.
Yeah, it was $69.99 when I got it. Friend was hyped and said it was really good so I bit. He’s wrong about most things so I should have known. It’s not a bad game or any worse than a lot of ARPGs. It is better than D3 in many ways, at least to me, because it feels like you’re actively doing more and it doesn’t look like WoW. Still falls into similar traps though, and you can’t adjust the difficulty on your first playthrough high enough, so you’re in for a lot of easy stuff until you get to the ‘real’ game, and by then I’d probably just want to play another.
Most big budget games from people that aren’t Nintendo or Indie are now usually a little soulless and have some BS in there. In a different vein, playing Ratchet and Clank - A Rift Apart now. Probably the prettiest game of all time, but it feels super generic and soulless. Camera isn’t that great when you need it to be. Very, very shiny and pretty, but feels like it was written by a focus group for 3 year olds, and even then that’s an insult. It’s not a bad game, just a shell of what it could have been. Most likely a step back from prior games in all but graphics. Most of the game is spent watching cut scenes it felt like, which are Pixar level or better, but also not particularly interesting. Only like 4 types of enemies. Platforming is mediocre at best and the gunplay even on the hardest mode is pretty easy.
They also jammed so much crap and effects in it to show off the graphics that sometimes I don’t even know what’s going on. Rare, but it happens.
Reminds me of D4 in some ways though. Nobody bothered to even edit some things in it. Could have easily made a bunch of stuff better but didn’t. Ad for the Deluxe or whatever version any time you start it. Not at all a bad game, but kind of makes you feel bad that a game so pretty and with such high production values had not one meeting on how to make any of the gameplay meaningful, and they took a franchise that was founded on being edgy and made it for infants.