Just a simple question. I heard that HBO has let GRRM go due to the strike and according to him, he has written 75% of the book. If I was his publisher I’d be so annoyed with him. Had he finished the series prior to the end of the show it would’ve made a ton of money. At this point I’d try to convince him to let someone else finish it.
Anyway what is a game that we will most likely never see? I’ve heard Half Life and I want to say Elder Scrolls 6 but they insist that will be out
X-Com 3.
The rebooted X-Com was a resounding success despite how similar to the original it was in terms of mechanics. While you couldn't specifically place where your base was, or build multiple bases anymore, the mission content remained faithful to what players had enjoyed for years.
Then came X-Com 2 which picked the playerbase up in a limo, took them out to dinner, wined and dined them with almost endless treats, then took them back home and treated them to a night that wouldn't be forgotten.
Then they did it again with the War of the Chosen expansion, Alien Ruler DLC, Spark DLC, and TLP DLC.
The mod library, actual character customisation [which could at times have more time spent on it than said characters would end up living for on missions], and multiple new takes on the game meant everyone had mor balaten than they knew what to deal with.
Then there was all the User Generated Content/UGC in the mod library such as Long War 2, The Hive, Capnbubs accessories, and so many more than did the same thing, offering levels of customisation you probably can't find in any other game. Countless voice packs ripped from other games, weapon and armour skins from CoD, Mass Effect, Destiny, Star Wars and Trek, Overwatch, Halo, and more.
It truly was the kind of sequel that exceeded everything that came before it.
And then we got Chimera Squad as a follow up... 🙄
And then Jake Solomon went to work on other projects... 😐
Plus Phoenix Point went Epic exclusive which killed a lot of interest in the game for many 💀
So not only is the bar set extremely high for an actual third installment, but so far everything directly and indirectly related to X-Com 2 has been less than good news.
X-Com 3 could easily improve on X-Com 2 at a technological level just by using newer engine tech. Matching the sheer quantity of content would naturally take a long time but the theoretical content that could be enabled with better tech would be huge.
More bad news is that Jake Solomon quit Firaxis and said he doesn't want to make more turn based strategy games. Fuck Marvel midnight suns.
I thought he said he was really excited about Midnight Suns. Maybe that was someone else.
Solomon may have been, but I wasn't, I wanted XCOM 3. Just like Square Enix should've been making another Deus Ex instead of the Avengers. Now Solomon is apparently burnt out on strategy games, had the one left in him and it wasn't XCOM.