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posted 2 years ago by Lethn 2 years ago by Lethn +54 / -0
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– ItsOkayToBeWight 2 points 2 years ago +2 / -0

All of these ever more powerful tools will enable indie devs to make better and better games. At some point the couple of chads doing the real work will shrug off the useless bloat holding them back and go make a real game.

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– dzonatan 1 point 2 years ago +1 / -0

That would be fine and dandy if those more powerful tools had reasonable subscription and licensing fees.

That is not the case. Indies are priced out of those powerful tools.

Your average revenue for most of indie games is below 10k. https://howtomarketagame.com/2022/11/28/the-median-indie-game-does-not-earn-a-whole-lot/

You try to budget good cloth physics from Marvelous Designer (1700/year) https://www.marvelousdesigner.com/pricing

UE5 Enterprise which is 1500/year + 5% royalty fee https://www.unrealengine.com/en-US/license

You also need to eat, pay rent/mortgage, utilities etc.

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