Just started playing it last week. I guess I'm getting old because I'm finding the "Hard" difficulty actually hard and I don't have the time to git gud like I used to. Actually going to have to put it down to normal next time I play.
No, Eternal is just stupidly difficult. Honestly it's to the point where it's just not fun on the hardest difficulty after a certain enemy gets introduced, and that's coming from someone who always sets the difficulty in every action game to maximum. It's weird, because I beat Doom at the highest difficulty and it felt just fine. Hard but beatable.
I've noticed that the old "the highest difficulty is for masochists only" trend of the 90s is becoming a thing again. Horizon Forbidden West did the same thing. The highest difficulty level was a slog, and in fact made doing some of the trials the intended way impossible because the enemy health scaled so high. Zero Dawn, on the other hand, was perfectly balanced at its highest setting.
Huh. I'm usually someone who doesn't play games on hard by default, but decided to play Eternal on Hard from the start and found it to be a bit on the easy side. There were a few times I got stuck on a section and would die a few times, but nothing too much I felt. Even did all the trials and stuff to unlock the Unmaykr.
Dunno what the DLC is like though. Didn't feel like grabbing it.
I should note that I wasn't playing on "hard", I was playing on whatever the hardest non-permadeath one was called. Nightmare, I think? But I can absolutely see most people finding anything above normal to be overwhelming.
Just started playing it last week. I guess I'm getting old because I'm finding the "Hard" difficulty actually hard and I don't have the time to git gud like I used to. Actually going to have to put it down to normal next time I play.
No, Eternal is just stupidly difficult. Honestly it's to the point where it's just not fun on the hardest difficulty after a certain enemy gets introduced, and that's coming from someone who always sets the difficulty in every action game to maximum. It's weird, because I beat Doom at the highest difficulty and it felt just fine. Hard but beatable.
I've noticed that the old "the highest difficulty is for masochists only" trend of the 90s is becoming a thing again. Horizon Forbidden West did the same thing. The highest difficulty level was a slog, and in fact made doing some of the trials the intended way impossible because the enemy health scaled so high. Zero Dawn, on the other hand, was perfectly balanced at its highest setting.
Huh. I'm usually someone who doesn't play games on hard by default, but decided to play Eternal on Hard from the start and found it to be a bit on the easy side. There were a few times I got stuck on a section and would die a few times, but nothing too much I felt. Even did all the trials and stuff to unlock the Unmaykr.
Dunno what the DLC is like though. Didn't feel like grabbing it.
I should note that I wasn't playing on "hard", I was playing on whatever the hardest non-permadeath one was called. Nightmare, I think? But I can absolutely see most people finding anything above normal to be overwhelming.