I’m not necessarily talking about moment-to-moment gameplay or mechanics (though I could see some interesting points being made about, for example, RTS gameplay or RPG character building influence how you approached “strategy” in your own life).
What I’m trying to get at are the games you felt really had something to say.
For example, while I’m by no means the biggest fan (only ever played 2 and V), playing MGS V recently (and catching up on the background a bit) has created this sense in me, and I wondered where else one might have experienced that from vidya
I'm sure the correct choice would be the preventive killing, right?
Or it is the stupid option?
Killing to prevent them turning into a zombie is the smart, pragmatic choice but in the game situation it's also murder of a person who could still be saved.
That's why the first game is such an interesting personality test. The game plot plays out the same so there's no correct or wrong choice. But it does show you how your choices are perceived by the other characters.