If you liked DOS2 you will like this one. I fail to see the connection to BG other then name and being in forgotten realms.
For woke messaging, it looks a lot about being pro-immigration with thieflings being a stand-in for the immigration waves that hit Europe. They are portrayed extremely favorably to the point of being pathetic pandering. I'm also incredibly tired of the "thiefling with a heart of gold" trope in DnD.
There was also a quest with a woman that was controlling her husband and somehow she was in the right somehow? She made him the equivalent of a mindless slave rather then leave him but she was the good one.
The gay vampire dude I did not dislike, he is evil and he reminded me of Milo so I'm willing to give that one a pass.
There is also a good mindflayer because we can't have anyone be evil by birth, despite eating brains. Not sure if woke but I just hate this trope of having good "evil" creatures.
As for mechanics, at level 3-4 you get to beat owl bears, ogre-magi, drow, a beholder, hook horrors, minotaurs and a hag. I hate that, DnD should be about progressing to a point where you get to defeat this monsters and not being able to just kill anything a few levels in.
Not sure if they changed it but you could make your characters any skin color, so you could make a white or brown skinned drow that made 0 sense.
That being said I did not dislike the early access despite its flaws, it just felt like more of DOS2 rather then DnD and definitely nothing related to BG.
I remember replaying NWN2 just to remember how a well done DnD game implementation is done.
Is the game any good by the way? Loved BG, and the D:OS games were decent.
If you liked DOS2 you will like this one. I fail to see the connection to BG other then name and being in forgotten realms. For woke messaging, it looks a lot about being pro-immigration with thieflings being a stand-in for the immigration waves that hit Europe. They are portrayed extremely favorably to the point of being pathetic pandering. I'm also incredibly tired of the "thiefling with a heart of gold" trope in DnD.
There was also a quest with a woman that was controlling her husband and somehow she was in the right somehow? She made him the equivalent of a mindless slave rather then leave him but she was the good one.
The gay vampire dude I did not dislike, he is evil and he reminded me of Milo so I'm willing to give that one a pass.
There is also a good mindflayer because we can't have anyone be evil by birth, despite eating brains. Not sure if woke but I just hate this trope of having good "evil" creatures.
As for mechanics, at level 3-4 you get to beat owl bears, ogre-magi, drow, a beholder, hook horrors, minotaurs and a hag. I hate that, DnD should be about progressing to a point where you get to defeat this monsters and not being able to just kill anything a few levels in.
Not sure if they changed it but you could make your characters any skin color, so you could make a white or brown skinned drow that made 0 sense.
That being said I did not dislike the early access despite its flaws, it just felt like more of DOS2 rather then DnD and definitely nothing related to BG.
I remember replaying NWN2 just to remember how a well done DnD game implementation is done.
Thank you for spending time on detailing things, appreciated!