The degradation is shown so easily in the mass effect series:
1st game was limited by tech but effort was still made
2nd game showed this was the thought process at Bioware at the time as between Miranda, Tali and Liara it seems that was the focus on female characters although the rest of the body including faces were as attractively feminine as possible with tech available.
3rd game showed the strain especially with the self insert reporter, she looked bad compared to the returning and a new lesbian addition (and sex robot let's be honest here about EDI's design) but connection to previous game stopped a total degradation
Then andromeda happened, oh boy was 'their faces tired' with that game. I think the problem wasn't just that they relied on mocap more, it's that they thought it was a cheaper and quicker solution than having talented artists. The Western studios have lost the artistic talent to know what beauty is especially when they are trapped inside their bubbles.
The male protagonist in andromeda is traditionally attractive and very closely resembles the real life model. The devs deliberately hit the female protagonist with the ugly stick - she looks nothing like the (much hotter) real life model.
The degradation is shown so easily in the mass effect series:
1st game was limited by tech but effort was still made
2nd game showed this was the thought process at Bioware at the time as between Miranda, Tali and Liara it seems that was the focus on female characters although the rest of the body including faces were as attractively feminine as possible with tech available.
3rd game showed the strain especially with the self insert reporter, she looked bad compared to the returning and a new lesbian addition (and sex robot let's be honest here about EDI's design) but connection to previous game stopped a total degradation
Then andromeda happened, oh boy was 'their faces tired' with that game. I think the problem wasn't just that they relied on mocap more, it's that they thought it was a cheaper and quicker solution than having talented artists. The Western studios have lost the artistic talent to know what beauty is especially when they are trapped inside their bubbles.
The male protagonist in andromeda is traditionally attractive and very closely resembles the real life model. The devs deliberately hit the female protagonist with the ugly stick - she looks nothing like the (much hotter) real life model.
They got his body proportions all wrong and left him looking like a Pete Buttgig manlet.
Eh, at least with proportions an argument could be made that was done for animations sake rather than deliberate uglification.