Starfield will either re-define games, or be a buggy Bethesda mess that dies on launch.
Forza Motorsport finally gets the respect it deserves, October 10th!
I think I zoned out during Hellblade. I don't remember anything about it.
Fable was a harsh reminder of what Microsoft wasted Forza Horizon developers on.
Avowed looked like a generic RPG. Probably is.
ESO is dead, never seen anyone play it.
Lots of garbage that doesn't deserve to be spoken of in the second row. Star Wars again? I swear we just had one shit out a month ago.
CP2077...I wonder if the DLC will also ship out broken.
Payday 3 looks like the same game again, but in this age, that's not a bad thing.
Don't remember 33 Immortals...probably wasn't much good.
Flight Simulator is kind of interesting. One of those "Game Pass" games where it's too niche to be played by most, but it's free so everyone will try it.
I saw Lucasfilm and thought we got another Star Wars game in the same show. Nothing else interesting, it's another expansion for Sea of Thieves.
Fallout 76 isn't dead yet?
Cities Skylines, for when you like SimCity, but hate EA. A sequel probably will do good for the spaghetti code it was running on.
Too many Persona games at this show. The poster says two, I definitely remember a third.
The Yakuza ad was...something.
Overwatch 2 announced the single player everyone thought was cancelled. Plot twist!
Cities Skylines, for when you like SimCity, but hate EA. A sequel probably will do good for the spaghetti code it was running on.
As someone who is a Cities Skylines fan, I know the things to look for. And I can say it looks like it is going to be a huge step forward compared to CS1. It looks a lot less cartoony (death to the Hot Dog Van!), you can set your city to have different build styles between American, European, or Asian. The road builder looks like it got a HUGE overhaul that will make it far easier to actually build more realistic road networks and intersections. And like you said, using a much newer version of Unity that will let it run "better" (probably still not great, but still much better) as well as having AI that can actually use lanes without needing mods.
It even looks like they are dabbing on the corpse SimCity by putting in modular/upgradable city buildings, which is pretty much the only thing anyone had anything good to say about the last SimCity ever made.
Starfield will either re-define games, or be a buggy Bethesda mess that dies on launch.
Forza Motorsport finally gets the respect it deserves, October 10th!
I think I zoned out during Hellblade. I don't remember anything about it.
Fable was a harsh reminder of what Microsoft wasted Forza Horizon developers on.
Avowed looked like a generic RPG. Probably is.
ESO is dead, never seen anyone play it.
Lots of garbage that doesn't deserve to be spoken of in the second row. Star Wars again? I swear we just had one shit out a month ago.
CP2077...I wonder if the DLC will also ship out broken.
Payday 3 looks like the same game again, but in this age, that's not a bad thing.
Don't remember 33 Immortals...probably wasn't much good.
Flight Simulator is kind of interesting. One of those "Game Pass" games where it's too niche to be played by most, but it's free so everyone will try it.
I saw Lucasfilm and thought we got another Star Wars game in the same show. Nothing else interesting, it's another expansion for Sea of Thieves.
Fallout 76 isn't dead yet?
Cities Skylines, for when you like SimCity, but hate EA. A sequel probably will do good for the spaghetti code it was running on.
Too many Persona games at this show. The poster says two, I definitely remember a third.
The Yakuza ad was...something.
Overwatch 2 announced the single player everyone thought was cancelled. Plot twist!
As someone who is a Cities Skylines fan, I know the things to look for. And I can say it looks like it is going to be a huge step forward compared to CS1. It looks a lot less cartoony (death to the Hot Dog Van!), you can set your city to have different build styles between American, European, or Asian. The road builder looks like it got a HUGE overhaul that will make it far easier to actually build more realistic road networks and intersections. And like you said, using a much newer version of Unity that will let it run "better" (probably still not great, but still much better) as well as having AI that can actually use lanes without needing mods.
It even looks like they are dabbing on the corpse SimCity by putting in modular/upgradable city buildings, which is pretty much the only thing anyone had anything good to say about the last SimCity ever made.