I meant in terms of how players used the mechanics to show their skills, there's A LOT of skill videos on YouTube showing off how good people have gotten using the parkor mechanics in each game.
Assassin's creed is literally just "hold direction to do cool shit" since the first one. You said back in the day, but unless something changed it's a zero mechanical skill game.
Back when they had a multiplayer and it was great (so AC Brotherhood and Revelations), lots of great uses of the parkor mechanic with the 'cat and mouse' gameplay.
Heard those servers finally got shut down though, along with AC3 multiplayer which brought the worst perk ever that killed the multiplayer, Animus hack.
AC2 and Brotherhood added new mechanics. I don't know about the games after that but from what people say aside from ship combat it's all more of the same with no innovation.
Yeah no. Like mario kart compared to an f1 sim maybe, but mario kart had a lot more mechanical depth than asscreed.
I meant in terms of how players used the mechanics to show their skills, there's A LOT of skill videos on YouTube showing off how good people have gotten using the parkor mechanics in each game.
Assassin's creed is literally just "hold direction to do cool shit" since the first one. You said back in the day, but unless something changed it's a zero mechanical skill game.
Back when they had a multiplayer and it was great (so AC Brotherhood and Revelations), lots of great uses of the parkor mechanic with the 'cat and mouse' gameplay.
Heard those servers finally got shut down though, along with AC3 multiplayer which brought the worst perk ever that killed the multiplayer, Animus hack.
AC2 and Brotherhood added new mechanics. I don't know about the games after that but from what people say aside from ship combat it's all more of the same with no innovation.