Microsoft has fired their entire AR and VR programs
(archive.ph)
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indeed, but how much of that tech makes it into the consumer level? The closest VR has gotten is being a toy for rich parents to give their kids, who can't share it easily with their friends. by and large VR does not have the adoption that other tech like personal computers and video game consoles had. barring some kind of major revolution, it's never going to.
Yeah but even the most expensive VR kits are awkward AF right now. When a VR headset costs the same as a nintendo controller and weighs not much more than an ordinary pair of glasses, if people still don't want to use it I'll say it's dead as entertainment. But I think making that determination while the technology still sucks is premature. I guess it would be kind of like saying cell phones would never take off back when they were the size of a suitcase.
that would be a revolution. I don't see it happening, but if it does I would agree that VR would probably become a lot more popular.
Oh I'm taking it for granted it will eventually. No one ever won betting against tech miniaturization/cost reduction. I couldn't give you a timeline on this.
if the technology existed today, it would be a big gamble to produce it at a scale cheap enough for what you describe. there need to be some serious pokémon GO style hits to set it off, along with a heavy marketing campaign. after all that, you are still betting that the game playing public will mass adopt this new paradigm when gaming is declining in general.