The original is okay. It has a few interesting set pieces and moments, but nothing I'd say is masterpiece level nor worth the sheer level of wank it gets. Its not bad in any way, but its also not some must play.
One thing it does that I particularly will praise it for, is that it actually uses the gameplay and actually reality in one chapter to create a bossfight and leadup to it I'd say is worth high amounts of praise. Because after spending the whole game as a grown ass man doing grown ass man level feats, you are stuck playing a tiny ass teen girl. Which means you kills are harder to pull off, require perfect stealth as you can't overpower, and she is way louder due to exertion/lack of experience. Which culminates in a boss fight against what is nothing but a normal crazy guy with a weapon, but since you are so pathetically weak he is terrifying. Literally just stalks around looking for you and you feel as vulnerable as a girl would in such a situation. Its quite unnerving and tense, and something I'd say is the highlight of the game.
But nobody talks about it because they are all secondaries who just watched it, so they didn't get the experience that makes it standout beyond just a rather plain stealth bossfight.
Also the multiplayer was quite fun, but I doubt you could get much out of it these days.
My favorite part of the game was that it was glitched in its first run, at least mine was, so if you closed your menu while preparing to do anything (like beginning movement before you unpause so you're moving as you go back into game), the guy would fairly reliably just put away his weapon and pull out a lit molotov.
I would be often pausing to chat with a friend so I'm not distracted in stealth segments, and come back in and yell at the screen "No, Joel, bad! No molotov!"
The original is okay. It has a few interesting set pieces and moments, but nothing I'd say is masterpiece level nor worth the sheer level of wank it gets. Its not bad in any way, but its also not some must play.
One thing it does that I particularly will praise it for, is that it actually uses the gameplay and actually reality in one chapter to create a bossfight and leadup to it I'd say is worth high amounts of praise. Because after spending the whole game as a grown ass man doing grown ass man level feats, you are stuck playing a tiny ass teen girl. Which means you kills are harder to pull off, require perfect stealth as you can't overpower, and she is way louder due to exertion/lack of experience. Which culminates in a boss fight against what is nothing but a normal crazy guy with a weapon, but since you are so pathetically weak he is terrifying. Literally just stalks around looking for you and you feel as vulnerable as a girl would in such a situation. Its quite unnerving and tense, and something I'd say is the highlight of the game.
But nobody talks about it because they are all secondaries who just watched it, so they didn't get the experience that makes it standout beyond just a rather plain stealth bossfight.
Also the multiplayer was quite fun, but I doubt you could get much out of it these days.
My favorite part of the game was that it was glitched in its first run, at least mine was, so if you closed your menu while preparing to do anything (like beginning movement before you unpause so you're moving as you go back into game), the guy would fairly reliably just put away his weapon and pull out a lit molotov.
I would be often pausing to chat with a friend so I'm not distracted in stealth segments, and come back in and yell at the screen "No, Joel, bad! No molotov!"