Metaverse for military use
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Last I heard it was still a kilo of on-head weight. Which is always going to be the trade-off until technological advancement does as much for your last mile logistics as it does for everything else: the more an infantry needs to lug around with them, the more the advantages will get eaten up by reduced mobility and occupational injury.
Yeah. They also tested a prototype sometime this year and it was a hilarious shitshow. I think someone posted about it here. https://futurism.com/the-byte/microsoft-headset-disaster-military-test
No doubt, but blue wave comms have been used for decades now, and the generals want to update it.
This explains why so many companies want to go beyond gaming with their glasses. It's the sweet sweet military contract.
There's a reason this shit never took off 40 years ago. It's shit. Always has been, always will be.
Shiiiiit, it's 2005 again! Call of Duty 2 came out this year! Future's looking bright! https://www.youtube.com/watch?v=C95neGzD_eg
When I first saw all that I asked when the tanks connect to make the Megazord.
This is retarded use of the word 'metaverse'. HUD overlays of tactical data are not 'the metaverse' and neither is first person camera on a drone or vehicle.
Just because you've got a display on your head doesn't mean you're in 'the metaverse'.
It's based on the description given from an earlier post. The boots on the ground may have some small bits helping, but the ops team will have a ton of it.
Is this more of a HUD? I feel that's only useful, in our current tech level, with things that already require helmets. Obviously pilots already use a limited version to target guns with their eyes, and I'm pretty sure astronauts have some limited feature too. No use spending billions on developing a helmet that only adds a bunch of extra weight.
I think it has more to do with the ops side of things. They can relay information over to each soldier as they desire.
To be properly monitored.