The last Twisted Metal game he directed was in 2012.
His relevance is fading with not being attached to a series he's known for in 15 years.
If he's not careful, he's going to be the old man who yells at the internet.
In 2021, Jaffe went viral due to his criticisms of Metroid Dread's design, after he was stuck in an early-game section where hidden blocks needed to be destroyed to progress, despite a tutorial already teaching players that such destruction would be necessary for progress. Despite being mocked by fans of the Metroid series, Jaffe defended his comments by arguing that other Metroidvanias—games with a play-style similar to the series—had more intuitive methods of onboarding players to game mechanics, and after speaking to a journalist who was a fan of the series, stated his openness to re-visit the game with more notice given to the series' legacy.
And the last game he directed was Drawn to Death in 2017, an ugly-as-sin hero shooter in the same vein as Overwatch that was designed to look like the doodles some angsty teenager made in his notebook. It was a commercial flop and the servers were shut down in 2019.
That game really felt like a "How do you do, fellow kids?" moment.
The last God of War game he directed was in 2007.
The last Twisted Metal game he directed was in 2012.
His relevance is fading with not being attached to a series he's known for in 15 years.
If he's not careful, he's going to be the old man who yells at the internet.
Never mind, too late.
And the last game he directed was Drawn to Death in 2017, an ugly-as-sin hero shooter in the same vein as Overwatch that was designed to look like the doodles some angsty teenager made in his notebook. It was a commercial flop and the servers were shut down in 2019.
That game really felt like a "How do you do, fellow kids?" moment.