Why games are dying pt2
(media.scored.co)
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In games it’s not that uncommon for high turnover after a game ships…. The red flags are high turnover during production. Like naughty dog during the last of us 2.
This makes less sense if your studio is blowing up like CDPR was after Witcher. You shouldn’t be losing the majority of your team while multiplying it by 10.
CDPR didn't blow up after Witcher. Witcher 1 was a buggy mess and only the EE made it barely playable. To fans of RPGs.
Only W2 made it get any bigger notoriety (AA level) and it exploded with W3 (AAA).
So you are comparing a generic RPG from 2007 (W1) to Cyberpunk (2020). 13 years.
If you haven't changed your employer after 13 years you are either an owner or a retard.