Why games are dying pt2
(media.scored.co)
You're viewing a single comment thread. View all comments, or full comment thread.
Comments (54)
sorted by:
I think you're right. If I recall correctly that's a photo for women's day or some similar kind of nonsense. Still, who knew a triple a studio needed quite so many community managers and hr personnel?
Based on the state of cyberpunk at launch, I think the dangerhairs were actually working on the game.
On the other hand, the game actually launched at all.
Overhiring marketing, community "managers", and HR is how so many fucking companies become inefficient.
They get convinced by that one cunty danger-haired "feminist" that the corporation needs to broaden its horizons by reaching out to a bigger audience, or some shit like that. So they start planting ideas in the brains of the higher ups, usually through manipulation of the ones that report to those higher ups to push this shit.
There is a fucking cottage scam industry that revolves solely around this diversity shit, it's fucking mind blowing.