I've heard that 1.19 stratifies the overworld's underground in a way that loses the feel of the original. Arguably, this is evidence of MS Mojang losing the plot.
It's more fun to experience risk at Lava layer and find all the shit you need than to stratify out the gold and iron from each other, and force diamonds behind cave walls so you can't get them easily.
Yeah, caves honestly just feel empty now. The strength of minecraft was not in it's "realism (which minecraft seems to be pushing with these caving updates), but with its absurdity.
I've heard that 1.19 stratifies the overworld's underground in a way that loses the feel of the original. Arguably, this is evidence of MS Mojang losing the plot.
It's more fun to experience risk at Lava layer and find all the shit you need than to stratify out the gold and iron from each other, and force diamonds behind cave walls so you can't get them easily.
Yeah, caves honestly just feel empty now. The strength of minecraft was not in it's "realism (which minecraft seems to be pushing with these caving updates), but with its absurdity.