I'll start, even though it's more like a rant than an answer.
After boycotting Fortnite over celebrating women's day, I've just been going from game to game through Game Pass, not really finding anything that holds my attention. I tried PUBG, but it doesn't feel the same. I saw F1 22 is coming out, hopefully someone trades theirs in fast so I can get it without funding EA.
I watched State of Play, just to see how the other side of the "console war" lives. What a waste of time that was, a fucking cat simulator? GT7 got three new cars, but none of them are very interesting. Still, it's a little tempting to get a PS4 just to try it.
12 June is Microsoft's Definitely Not E3™ show. Anyone else watching it? I'm expecting FH5's first expansion and Forza Motorsport 2021 2022 2023? to finally get a release date.
Isn't the company that makes CK3 woke?
CK3 itself is woke. CK3 took out 'Deus Vult' because they hate the IRL people who say it. CK3 added in same sex marriages to the middle ages. CK3 was made by such cucks that they launched the game where more than half of children popped out were from cuckoldry and thought it was fine.
Paradox? They're Swedish. You have to vet them project by project on that front.
They earned a reprieve by axing the Bloodlines 2 team, but they're still questionable-- even to me, with my raging Grand Strategy boner making me less hesitant.
If anything, leaving Paradox alone on principle because of their DLC policy would make sense, but I'm hardly rational about my map staring games.
I couldn't do something like that, I have to boycott every company that crosses me and never waver, otherwise I feel like complete shit.
Maybe I take it too far, but honestly, I'd probably feel worse if I didn't...like a traitor to my own cause.
That game still exists? I swear it was cancelled. Maybe I'm going crazy.
What's so bad about their DLC policy? It's not my kind of game so I don't follow it.
Paradox DLC is basically as monetized as you get without microtransactions.
Their current model is to launch a game, and then ~7-10 20 buck DLCs, with supporting 7 buck content packs that are associated with them, and 10 buck 'flavor packs' that bridge between the major DLCs-- all of which launch in parallel with a free patch that supports the system changes in the DLC.
It's cancer, but it funds their studio's continuous development.
You get things like this: CK II.
The game itself is free, but the 'full experience' will run you 300 dollars, and buying in after the game has launched requires a strategy guide for which DLC you need to buy and which are optional.
That's confusing just to think about. EA would be proud of that level of mindfuckery to get extra money.
Can't imagine there's many new players then, really.