I'm subveeeerting
(twitter.com)
You're viewing a single comment thread. View all comments, or full comment thread.
Comments (41)
sorted by:
That isnt subverting expectstions that is organically adding to the story.
Back in the day, any sort of story twist in a video game was a subversion of expectations. Especially something like Metroid, a 2D platformer from the 8 bit days.
When a new Mario game comes out, you expect to hop and bop your way from the left to the right, maybe with a new powerup to make things more interesting. And that's exactly what you get. When a new Mega Man comes out, you expect to run and gun some robot masters and then go to Wily's castle. Again, exactly what you get.
In the 80s and 90s, a platformer having any sort of story at all beyond a cursory "there's a bad guy, go get him" subverted expectations. Having one that spanned decades and multiple platforms featuring plot twists and a deep story even moreso.