Whenever I see people hoping for a Fallout New Vegas 2, it’s depressing to realize that the Obsidian that made that game is effectively dead. The writing talent is long gone and have been replaced by women and trannies who are barely functional psychopaths. I know the diversity and inclusion rhetoric plays a huge hand in how people are selected, but why do these studios have a knack for hiring the most degenerate, low effort people imaginable to work on a part of the game that basically molds the structure and tone of the entire game? It’s just so bizarre how all of these writers that are being hired are all basically identical in terms of them being leftist, social media obsessed, and barely functional people who are most likely a nightmare to work with.
You're viewing a single comment thread. View all comments, or full comment thread.
Comments (106)
sorted by:
I think in a lot of ways it was inevitable due to the evolution of gaming. Not necessarily the woke infusion, but the rest of it. Everything has gotten too big and complicated and takes way too much manpower and money. Game development is no longer a labor of love but profit and marketing driven.
I actually blame a lot of this on journalism which I guess is actually appropriate with this sub. When they aren't being paid off, they go around making the same demands and critiques so we end up with pretty graphics and a huge bare and boring open world overlaid with a leftist story because that's going what gives the game journalists the biggest orgasms and sells their games to the "I still preorder things" crowd.
But nonetheless, it's gone to me. I'd love to see some western indie RPGs come out. So far I don't think I've seen anything in the style of a Bioware or Obsidian yet, at least that made it past my anti-woke filters. Maybe it will come as it gets easier to do that type of development.
I've been saying for a while now that there's a distinct lack of appreciation for actual game design in the industry.