Presuming the grinding is at least somewhat enjoyable. Particularly if the difficulty is not cheap RNG tricks or based.
Its a PS2 game so the grinding is monotonous and goes on too long, I won't lie to you. If you fight every single enemy you come across, you'll still be 3-6 levels too low for some bosses, meaning you might need a few hours of raw grind.
And SMT is based heavily around the Press Turn/Smirk/whichever system. As in, crits, dodges, and weakness hits grant EXTRA turns. Which means RNG is more of a factor in it than almost any other game you've ever played. For you and your opponent. Matador is a meme famous boss from SMT3 because the first thing he does is maximize his dodge and crit chance, and then just takes 4+ turns for every round you get because you miss every shot and then he crits you.
You can strategize and minimize until these things aren't dealbreaking, but its still a game with a big element of chance even with perfect play. Arguably, perfect play is more about countering and minimizing possible catastrophes than just being stronger.
Persona 5 is too easy.
P5 is a joke if you have any competence. That's why despite it being over a decade old and lacking in a lot of QoL I still tell people to play P3 (FES, not Portable). Because that game has all the same systems, but also even on Normal will wreck your shit constantly.
Its a PS2 game so the grinding is monotonous and goes on too long, I won't lie to you. If you fight every single enemy you come across, you'll still be 3-6 levels too low for some bosses, meaning you might need a few hours of raw grind.
And SMT is based heavily around the Press Turn/Smirk/whichever system. As in, crits, dodges, and weakness hits grant EXTRA turns. Which means RNG is more of a factor in it than almost any other game you've ever played. For you and your opponent. Matador is a meme famous boss from SMT3 because the first thing he does is maximize his dodge and crit chance, and then just takes 4+ turns for every round you get because you miss every shot and then he crits you.
You can strategize and minimize until these things aren't dealbreaking, but its still a game with a big element of chance even with perfect play. Arguably, perfect play is more about countering and minimizing possible catastrophes than just being stronger.
P5 is a joke if you have any competence. That's why despite it being over a decade old and lacking in a lot of QoL I still tell people to play P3 (FES, not Portable). Because that game has all the same systems, but also even on Normal will wreck your shit constantly.