Jay Cee games were propaganda all this time masquerading as a video game.
(media.communities.win)
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It's a game about regime change, but I wouldn't assume it is written as propaganda. It is a premise that supports the gameplay - a target-rich, open world sandbox - that doesn't even use real-world countries like Mercenaries did.
El Comandante banned Mercenaries for this reason in Venezuela.
More importantly, its kind of missing the point. There is not a single person who takes the Just Cause story seriously. EVERYONE plays it because of the fun and wacky ways it gives you to blow shit up. If you are focusing on the story, you are doing it wrong.
Yeah, I mean, this is literally the point of all of these open world games. It's the point of The Godfather game, and Red Faction, and Watch Dogs, and Prototype, and Crackdown, and even Arkham City.
Instead of having strict levels, you "free" sections by defeating enemy keypoints and the game rewards you with changes to the environments you've been in.
This is just basic gameplay mechanics.