Basically the title. I love various ccg and may just move back to some other like yugioh or something
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I'd thought about getting into that whole card gaming thing several years ago. Never did as a kid even. Glad I didn't, because I don't have friends that play it otherwise and I get the idea the CCG playing groups around here are woke to the extreme. I ended up getting into poker playing instead. It's a card game at least, albeit not much to collect except hopefully every else's chips.
I bet Yugioh doesn't get too bad since the Japanese seem to resist this, if you have people to play them with already or just like collecting.
Enter vidya. If you'd like to try mtg, try Shandalar, the old pc game. Do -not- bother with any mtg vidya made this century, they are all trash. Shandalar isn't well known because wotc chose to memory hole it (I'd do the same thing if I was trying to sell garbage).
If you want to try Yugioh, there's a big selection of vidya titles. I haven't even tried half of them, but it seems to only require a small amount of research to find an adequate entry. Personally recommend older here because I think the newer mechanics are silly.
I blame critics for that, anything creative got shit scores and Yu-Gi-Oh for example dropped all their MMOs, Dungeon Dice Monsters, Capsule Monsters, Final Fantasy-esque games after one release to make essentially Yu-Gi-Oh but it's online titles.
Yeah I actually loved how yugioh got really creative in the beginning. I wonder how dungeon dice monsters really plays
Yugioh is bad in a lot of its own ways, mostly related to power creep and Meta/ban lists. Which will be a problem if you seek people to play with who aren't friends for jolly good times.
Fortunately, Yugioh has games dating back decades now that you can pick the era you like and have a fun time. Whether with straight cards or the setting/characters (Falsebound Kingdom, Reshef of Destruction, etc.). I've played a shit ton in the pre-GX era and there are many solid titles in their own right.
In fact the "old school" Yugioh was so good and beloved the mobile game Duel Links was marketed as literally just that and made insane money from it, until they progressed into newer and lost most of the audience the exact same way.
This is exactly what I noticed from the forefront. I'm okay with it though and learning the newer stuff like pendulums etc may be fun. (Maybe I'm wrong)
The problem, IMO, with the newer stuff is it over pushes complete deck synergy and absurdly long turns/short duels. The joke is that going over turn 3 is unheard of because you are going to mill half your deck per turn (or all of it) to get the perfect combo to insta win, or your opponent will.
This pushes down using cards you like, and especially older cards that haven't been given "updated support" to be made viable. You are meta or you lose, basically. No strategy, just pre-game and a touch of luck.
That's why I prefer the old stuff, you could just enjoy beatsticks and slow grinding down your opponent and that was viable. I used to run a Legendary Ocean/Gravity Bind deck for that purpose.
You have basically articulated what I just learned from varying sources to be the case. I may play some form of goat format so I can enjoy long drawn out games(I was a control player in mtg). The new yugioh seems a bit fast relative to how I want to enjoy my game