I'm new to the ant-SJW community and I am confused by why many Soyboys are typically associated with the Nintendo Switch Ninendo doesn't appear to be pro-Social Justice and, unlike Sony, generally keeps out of politics. What are your thoughts on the console and why is it associated with SoyBoys?
You're viewing a single comment thread. View all comments, or full comment thread.
Comments (49)
sorted by:
I had the opposite experience. Breath of the Wild was a huge risk that left me hugely disappointed. Its generic open world banking on Zelda title to carry it. I replay the Orcarina/Majora/Windwaker games often but never even bother getting off the plateau when I try it.
But Odyssey was great because it didn't risk anything. It was a platformer that focused on being a platformer with a lot to collect. What more did I need?
BotW has freedom of exploration unlike any other game to me. You can climb up a mountain, look off into the distance and go anywhere you want. That alone has incredible amounts of power to it. Even if the rest of the game is lacking in parts, that single element shining is enough to make me happy.
Mario Odyssey on the other hand claimed to be like 64 and Sunshine, but all I found was a hidden object hunt. No real exploration at all. It would have probably been better if it was just linear levels instead of the weak worlds they ended up making.
The problem is, once you reach the peak of the mountain its just another generic shrine. It has a handful of areas that are unique and great, but most all exploration just rewards that. I, personally, find no value in exploring just for giggles constantly. I want there to be something tangible to it at some points. But BotW gives you nearly nothing but gear you will lose shortly or hearts that would have taken 25% of the time in previous games.
Lots of style and shine, little substance.
Odyssey also had some of the strongest linear levels within its worlds. I loved all those challenges, especially the super hard ones on the moon. You could probably just track those down and ignore most of the overworlds and complete the game. One of the benefits of their "so many fucking moons" design. Some worlds were too big I will agree though, I liked the smaller ones.
Different design philosophies, I guess. Fitting, given that was literally what separated the two projects back on the nes, during development, given the weird way Nintendo actually developed things.
I've not yet played either, I may yet try both. I absolutely love the odyssey song Jump Up Superstar though, so that's a Mario win either way.
What can I say, I'm a sucker for a bit of Jazz.
Both are worth trying. BotW might be your cup of tea and if so its likely gonna be a favorite. But it isn't for me. I also found Skyrim to be a boring piece of garbage, but everyone loved it too.
Odyssey is a culmination of what Mario 64 started and if you like that, you will love it. And that song is great, it has a lot of great music surprisingly.