GW2's best features were in how alive the world was while leveling, something WoW would eventually copy with things like WQs. And jumping/exploring puzzles were kinda fun.
Once you had to actually engage with the content deeply and hardcore it fell apart, at least on launch.
GW2's best features were in how alive the world was while leveling, something WoW would eventually copy with things like WQs. And jumping/exploring puzzles were kinda fun.
Once you had to actually engage with the content deeply and hardcore it fell apart, at least on launch.