Ever notice how strongly violence and videogames was pushed compared to how non-existant the narrative is now? Ever notice that the prevalence of games pushing narratives has gone from nearly non-existant to universal in almost the exact same timeframe?
Before they couldn't control the narrative. There was a medium that exercised critical thinking in kids, priming them to break the conditioning being thrust upon them by TV. Such a medium needed to be destroyed.
Now? They've realized what direction the wind blows, so instead of destroying games, they subverted them.
The violence in games narrative is dead, not because it was bullshit, but because it is no longer useful.
Yeah, that's why the "sexism in games" narrative was shifted to instead. It's the exact same kind of thing, but just change out some words. Conflating things that happen in fictional games with reality.
Ever notice how strongly violence and videogames was pushed compared to how non-existant the narrative is now? Ever notice that the prevalence of games pushing narratives has gone from nearly non-existant to universal in almost the exact same timeframe?
Before they couldn't control the narrative. There was a medium that exercised critical thinking in kids, priming them to break the conditioning being thrust upon them by TV. Such a medium needed to be destroyed.
Now? They've realized what direction the wind blows, so instead of destroying games, they subverted them.
The violence in games narrative is dead, not because it was bullshit, but because it is no longer useful.
Yeah, that's why the "sexism in games" narrative was shifted to instead. It's the exact same kind of thing, but just change out some words. Conflating things that happen in fictional games with reality.