It has a ton in common with the newer AC games but the setup is a little tighter. You don't always have the option to run in yelling for people to come at you because the enemy - invading mongolians - have studied the samurai's code and are using it against you so they'll start killing hostages or whatever so you're encouraged to stay quiet. The main character hates this, however, since he was born and raised samurai and killing without looking someone in the eyes is what thieves and animals do. So there's an interesting wrinkle there, do you rush in and defend the hostage in open combat or do you swallow all that and go in smart? As it goes on you get new tools and gadgets that help either way.
But yeah, as far as open world goes there's all the usual stuff. Collecting things, random encounters, base raids, horse riding, side quests. What I like is that everything has a motivation to it as essentially you're Tsushima's last surviving peacekeeper and the people need real help and lives are almost always at stake.
That sounds like a good Assassin's Creed game to me. Is good enough to get within the first week or wait? Since it's not Ubisoft, it probably won't drop as quickly as Assassin's Creed.
I don't regret it and I haven't loved a lot this summer. I'm not one to push for a buy if I'm not genuinely enjoying it, but I say pick it up. Also:
It's the last PS4 exclusive.
PS5 is teasing upgrades for PS4 games and this is a AAA title, so it's likely. This also means they'll be hesitant to discount it.
If it goes on sale, it probably won't be until November when the big yearly sales hit.
Edit: Now that I think about it, if you loved Sekiro this is a must get. Combat is 75% the same but Sekiro really felt like it was geared for 1 on 1 combat but it often hit you with fights where you were outnumbered. Tsushima fixes that but still doesn't hold your hand in combat when shit hits the fan and 4 more guys roll up in the middle of a fight.
I don't see how it can be close to Sekiro if it's close to Assassin's Creed.
What I like about Sekiro is that it's flexible. If you mess up, you can retreat quickly. If you get surrounded by semi-weak enemies in something like the Souls games, you're extremely likely to die.
Combat. World design and lore is nowhere close but combat is similar. Parry/guard mechanics are identical, combo system, stagger gauge are the same. In Tsushima, there's a stamina limit in place where after several swings your speed and damage drop off so you have to use patience and wait for an opening and do what you can rather than Sekiro's system where a nonstop onslaught without a retreat can pay off for skilled players. That's just not possible in every fight with Tsushima, though as you get better you can learn new stances which are better at creating openings on different enemy types.
The worlds aren't similar except for theme. Map structure is closer to Creed but the traversal system in Sekiro was smoother on foot.
Tl;dr combat is extremely similar but it stops there. IMO combat is the star of the show in both games. If you liked Sekiro's combat, you'll like GoT.
Based on the size of the map on first viewing, its likely minimum 30 hours. So I'd say full price is worth it if it sounds up your alley.
And one thing worth mentioning that other guy didn't touch on. Game is fucking gorgeous. Sounds like its melting my original model PS4 with the sheer quality of its graphics. You might spend chunks of time just staring into open fields of flowers.
Shit your main character will reach down the side of his horse to run his fingers through the flowers and that's the most 10/10 gesture I've seen.
It has a ton in common with the newer AC games but the setup is a little tighter. You don't always have the option to run in yelling for people to come at you because the enemy - invading mongolians - have studied the samurai's code and are using it against you so they'll start killing hostages or whatever so you're encouraged to stay quiet. The main character hates this, however, since he was born and raised samurai and killing without looking someone in the eyes is what thieves and animals do. So there's an interesting wrinkle there, do you rush in and defend the hostage in open combat or do you swallow all that and go in smart? As it goes on you get new tools and gadgets that help either way.
But yeah, as far as open world goes there's all the usual stuff. Collecting things, random encounters, base raids, horse riding, side quests. What I like is that everything has a motivation to it as essentially you're Tsushima's last surviving peacekeeper and the people need real help and lives are almost always at stake.
That sounds like a good Assassin's Creed game to me. Is good enough to get within the first week or wait? Since it's not Ubisoft, it probably won't drop as quickly as Assassin's Creed.
I don't regret it and I haven't loved a lot this summer. I'm not one to push for a buy if I'm not genuinely enjoying it, but I say pick it up. Also:
It's the last PS4 exclusive.
PS5 is teasing upgrades for PS4 games and this is a AAA title, so it's likely. This also means they'll be hesitant to discount it.
If it goes on sale, it probably won't be until November when the big yearly sales hit.
Edit: Now that I think about it, if you loved Sekiro this is a must get. Combat is 75% the same but Sekiro really felt like it was geared for 1 on 1 combat but it often hit you with fights where you were outnumbered. Tsushima fixes that but still doesn't hold your hand in combat when shit hits the fan and 4 more guys roll up in the middle of a fight.
I don't see how it can be close to Sekiro if it's close to Assassin's Creed.
What I like about Sekiro is that it's flexible. If you mess up, you can retreat quickly. If you get surrounded by semi-weak enemies in something like the Souls games, you're extremely likely to die.
Combat. World design and lore is nowhere close but combat is similar. Parry/guard mechanics are identical, combo system, stagger gauge are the same. In Tsushima, there's a stamina limit in place where after several swings your speed and damage drop off so you have to use patience and wait for an opening and do what you can rather than Sekiro's system where a nonstop onslaught without a retreat can pay off for skilled players. That's just not possible in every fight with Tsushima, though as you get better you can learn new stances which are better at creating openings on different enemy types.
The worlds aren't similar except for theme. Map structure is closer to Creed but the traversal system in Sekiro was smoother on foot.
Tl;dr combat is extremely similar but it stops there. IMO combat is the star of the show in both games. If you liked Sekiro's combat, you'll like GoT.
Based on the size of the map on first viewing, its likely minimum 30 hours. So I'd say full price is worth it if it sounds up your alley.
And one thing worth mentioning that other guy didn't touch on. Game is fucking gorgeous. Sounds like its melting my original model PS4 with the sheer quality of its graphics. You might spend chunks of time just staring into open fields of flowers.
Shit your main character will reach down the side of his horse to run his fingers through the flowers and that's the most 10/10 gesture I've seen.