I think too many people plays games for the goal instead of to have fun, and it creates this toxic mindset of "everything not getting me towards the end is a waste of time."
So a single wipe is now a personal attack on their time, a question betrays that you aren't 1337 enough to blaze past this content, and criticism of the game undermines their absurd time spent into it as possibly being wasted.
I love my games, but playing with other people or even engaging in the "community" can often be a huge risk of dealing with the worst people possible. And that was before the Woke infestation added the political possibility onto it.
I agree entirely. I've been playing games for decades and I won't even pretend that "toxicity" is some madeup Leftist psyop. What they call toxicity might be, but anyone whose ever played a MOBA knows that its both real and extreme.
Heck I've played WoW since 2006 and I could literally watch it grow in the community year by year. By Legion you were often better off not playing the game unless it was with friends/guildies because of how unbelievable so many people were (thanks to M+ that meant even "casual content" like dungeons became infested with it).
Fortunately, the 2010s are over and with it the "tacked on multiplayer" and "esports push" trend, meaning single player and coop are making a comeback across the industry and with it probably the slow decline of such a problem. Or at least the ability to not get involved.
I will say though that using the term "toxic" itself is probably too full of connotations to specific Leftie nonsense, so we should probably use something else to describe this problem.
And that's not really seen in other fandoms, not like in gaming
Well, in other fandoms it's just a passive consumption of a product, and discussion of that. Games are where people directly impact your own engagement with the product.
That's reasonable. Toxic is usually a meaningless word used by leftists to describe any behavior they don't like. Like calling a faggot a faggot when he deserves it.
I think too many people plays games for the goal instead of to have fun, and it creates this toxic mindset of "everything not getting me towards the end is a waste of time."
So a single wipe is now a personal attack on their time, a question betrays that you aren't 1337 enough to blaze past this content, and criticism of the game undermines their absurd time spent into it as possibly being wasted.
I love my games, but playing with other people or even engaging in the "community" can often be a huge risk of dealing with the worst people possible. And that was before the Woke infestation added the political possibility onto it.
I agree entirely. I've been playing games for decades and I won't even pretend that "toxicity" is some madeup Leftist psyop. What they call toxicity might be, but anyone whose ever played a MOBA knows that its both real and extreme.
Heck I've played WoW since 2006 and I could literally watch it grow in the community year by year. By Legion you were often better off not playing the game unless it was with friends/guildies because of how unbelievable so many people were (thanks to M+ that meant even "casual content" like dungeons became infested with it).
Fortunately, the 2010s are over and with it the "tacked on multiplayer" and "esports push" trend, meaning single player and coop are making a comeback across the industry and with it probably the slow decline of such a problem. Or at least the ability to not get involved.
I will say though that using the term "toxic" itself is probably too full of connotations to specific Leftie nonsense, so we should probably use something else to describe this problem.
Well, in other fandoms it's just a passive consumption of a product, and discussion of that. Games are where people directly impact your own engagement with the product.
Define toxic
That's reasonable. Toxic is usually a meaningless word used by leftists to describe any behavior they don't like. Like calling a faggot a faggot when he deserves it.