As of this writing, AC:S has just 41,412 peak concurrent players. DA:V, an admitted and monstrous flop, peaked at 89,418. Now, AC may bump those numbers slightly this weekend, but they would have to more than double their current peak just to do as bad as Veilguard. Yasukesisters.... it's over....
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DA:V went from 70k players at launch on a Thursday to 90k on that Sunday.
Granted 5 months later it's down to around 3% of that figure with 2.6k people playing every day but let's take that as the standard for this.
AC:S started at 41k, that will bring them up to a peak of 53.5k players on Sunday and in 5 months that will be 1.6k people playing everyday in 5 months.
On the other hand The Witcher 3: Wild Hunt peaked at 92k people playing when it launched 10 years ago, peaking at 103k people five years later. It currently has 15k people in game.
15% a decade later or 3% 5 months later?
Investors want to know where the money is, gamers want to put theirs somewhere; what seems to be the problem?
If Witcher 3 came out today, it would do 500k CCU on Steam, easy.