Having character creator is extremely limiting on story writing because you have to pretend that tabula rasa is real or ignore the choices altogether
I reject this premise entirely. Several very well-written RPGs have character creators, and most of the worst stories in gaming have fixed protagonists. Certainly, it can be more challenging and more work to write a story with custom protagonists in mind, but it’s absolutely possible. It also forces a degree of (near) universality onto your themes and narrative choices, which helps with stuff like “broad appeal”.
“Well written” because they have to jump through hoops to make the side characters relatable because there’s nothing unique about your character. Garrus and Wrex stand out because they are unique characters with an actual story behind them.
I reject this premise entirely. Several very well-written RPGs have character creators, and most of the worst stories in gaming have fixed protagonists. Certainly, it can be more challenging and more work to write a story with custom protagonists in mind, but it’s absolutely possible. It also forces a degree of (near) universality onto your themes and narrative choices, which helps with stuff like “broad appeal”.
“Well written” because they have to jump through hoops to make the side characters relatable because there’s nothing unique about your character. Garrus and Wrex stand out because they are unique characters with an actual story behind them.