So what was this game about again?
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Saints Row 3/4 handled it perfectly, by simply letting you make a funny character and writing the story around it no matter what you picked.
That’s again the tabula rasa impact, you remove all uniqueness of a character and make them referenceless. For example, grandias biggest charm was the personality and uniqueness of the characters, they had personality and a lot of that was dependent on their age, appearance, etc. you can say this about many many dedicated character rpgs.
You mean Saints Row 1 and 2. Saints Row 3 and 4 had horrible nonsensical stories that were just meme-tier, especially Saints Row 4. But Saints Row 1 and 2 were pretty well written for a self-insert character, but it was obviously written to be a self-insert male character given how masculine the stories were for the first two games.
4 was a real shame because the driving was actually better than 3, but you had absolutely no reason to touch a car outside of mandatory sequences after about 10% of the game.
Yeah I forgot about that -- they made flying the go-to system for travel, and they gave you some cool vehicle customisation options that were rendered completely pointless.