With them being so obvious, it's making people notice the programming in even older material. Keeping to Dragon Age, in Origins Leliana tells a legend about how female knights came to be. The story is some lord wanted a son but had a daughter, so abandoned her to be raised by elves, who taught her to be really good at fighting to stick it to the humans. She enters a tournament, but women aren't allowed in so she never takes her helmet off. She wins left and right, and some dude gets real pissy about it, so in the duel he knocks her down and her helmet falls off, revealing her to be a woman. Her wins are invalidated and he's declared the winner, but she was so good that the king decreed that women are allowed to be knights. Of course, all the dialogue prompts are positive.
It was a lot more subtle than Veilguard, because it's dialogue you have to actively trigger, it's framed as a legend, and it's talking past the sale since it's making women the obvious equals to men rather than trying to convince you of it.
Another case is the party chatter with Sten; it's supposed to make him, and by extension anyone that agrees with him, seem rigid and ridiculous. It's all very insidious compared to Veilguard's bluntness.
Writers these days suck. Doesnt understand symbolism or allegories. If they dont suck, they are just crazy fucks that just wants to destroy on purpose to stick it to the chuds and coomers. But we now know even after a decade plus of brainwashing and escalation with woke, chuds and coomers are just normal people. Games succeed not because of woke, but despite of it. It has to be a super great game to make up for it. Fags love to use baldurs gate as an example... they also love to group veilguard and bdurs gate as well.
Fags love to use baldurs gate as an example... they also love to group veilguard and bdurs gate as well.
That's true - though some lefties willing to criticize Veilguard have claimed that Baldur's Gate 3 is the real Dragon age 4. Baldurs gate 3 probably has it in there, but it at least has the gameplay done well enough to draw in newcomers and hardcore gamers alike, and I would say it's probably subtle enough in terms of wokeness that it didn't choke the game out like veilguard did. And to further that, it did just about all the things that people felt Veilguard was too scared to do - inter-character conflicts within the player party (I only played for a little bit and there was some good tension between the Githyanki girl and the Half-elf Cleric), dark, dramatic fantasy that didn't feel like a pixar movie, character designs in line with previous installments, that sort of stuff.
Indeed, I think that a lot of would-be devs on this forum could probably also make their messages go further by being subtle too. I had an idea for writing a fantasy setting where magic operates on the idea of solidly defined male and female and attempts to defy that always go south.
On top of this, I think that a lot of companies are becoming aware that gamers are starting to reject nonsense like this, which has become more prominent over the Biden years. If gamers weren't, I don't think they would be trying to not let gamers know that consultancy firms exist, as the name Sweet Baby has become toxic to a lot of them. Whether or not the vocality against DEI will calm now that Trump's coming back to the white house remains to be seen (among other events), though if there's enough of a push, then it might end up causing them to fade for what could be a long time.
inter-character conflicts within the player party (I only played for a little bit and there was some good tension between the Githyanki girl and the Half-elf Cleric)
They'll argue a bit here and there, but it's half-assed compared to the earlier Baldur's Gate games. In the earlier games, you'd have party members demand you boot someone else from the party they didn't like and leave if you didn't, or straight up try to murder each other.
I do think it would make sense that it would still be toned down compared to the earlier games. I think that 3 might be the utter maximum that some devs for big studios might allow.
I don't give the writers enough credit to have intended that. They created little stories that pushed their desired narratives and didn't take the context into account.
With them being so obvious, it's making people notice the programming in even older material. Keeping to Dragon Age, in Origins Leliana tells a legend about how female knights came to be. The story is some lord wanted a son but had a daughter, so abandoned her to be raised by elves, who taught her to be really good at fighting to stick it to the humans. She enters a tournament, but women aren't allowed in so she never takes her helmet off. She wins left and right, and some dude gets real pissy about it, so in the duel he knocks her down and her helmet falls off, revealing her to be a woman. Her wins are invalidated and he's declared the winner, but she was so good that the king decreed that women are allowed to be knights. Of course, all the dialogue prompts are positive.
It was a lot more subtle than Veilguard, because it's dialogue you have to actively trigger, it's framed as a legend, and it's talking past the sale since it's making women the obvious equals to men rather than trying to convince you of it.
Another case is the party chatter with Sten; it's supposed to make him, and by extension anyone that agrees with him, seem rigid and ridiculous. It's all very insidious compared to Veilguard's bluntness.
Writers these days suck. Doesnt understand symbolism or allegories. If they dont suck, they are just crazy fucks that just wants to destroy on purpose to stick it to the chuds and coomers. But we now know even after a decade plus of brainwashing and escalation with woke, chuds and coomers are just normal people. Games succeed not because of woke, but despite of it. It has to be a super great game to make up for it. Fags love to use baldurs gate as an example... they also love to group veilguard and bdurs gate as well.
That's true - though some lefties willing to criticize Veilguard have claimed that Baldur's Gate 3 is the real Dragon age 4. Baldurs gate 3 probably has it in there, but it at least has the gameplay done well enough to draw in newcomers and hardcore gamers alike, and I would say it's probably subtle enough in terms of wokeness that it didn't choke the game out like veilguard did. And to further that, it did just about all the things that people felt Veilguard was too scared to do - inter-character conflicts within the player party (I only played for a little bit and there was some good tension between the Githyanki girl and the Half-elf Cleric), dark, dramatic fantasy that didn't feel like a pixar movie, character designs in line with previous installments, that sort of stuff.
Indeed, I think that a lot of would-be devs on this forum could probably also make their messages go further by being subtle too. I had an idea for writing a fantasy setting where magic operates on the idea of solidly defined male and female and attempts to defy that always go south.
On top of this, I think that a lot of companies are becoming aware that gamers are starting to reject nonsense like this, which has become more prominent over the Biden years. If gamers weren't, I don't think they would be trying to not let gamers know that consultancy firms exist, as the name Sweet Baby has become toxic to a lot of them. Whether or not the vocality against DEI will calm now that Trump's coming back to the white house remains to be seen (among other events), though if there's enough of a push, then it might end up causing them to fade for what could be a long time.
They'll argue a bit here and there, but it's half-assed compared to the earlier Baldur's Gate games. In the earlier games, you'd have party members demand you boot someone else from the party they didn't like and leave if you didn't, or straight up try to murder each other.
I do think it would make sense that it would still be toned down compared to the earlier games. I think that 3 might be the utter maximum that some devs for big studios might allow.
It's also framed as a lie, because everything Leiliana says is a lie, start to finish from the moment she lays eyes on you. She's a literal spy.
I don't give the writers enough credit to have intended that. They created little stories that pushed their desired narratives and didn't take the context into account.