I'm a masochist for still playing Guild Wars 2
(www.reddit.com)
You're viewing a single comment thread. View all comments, or full comment thread.
Comments (29)
sorted by:
Never moved from GW1, turned out to be the right choice when they started employing people like Jessica Price.
Plus 90% of the enjoyment at the end was staring at my huge library of several hundred skills to decide which 8 could be the most OP together, and then doing that again with 7 of my heroes too. GW2 felt like crayon eating in comparison.
GW2 had its place as a game you could just "explore." As in, you wander around, get involved in some quest going on, or do some sort of wierd world puzzle. In that regard it was a refreshing pace in the "WoW clone" era, but had so little to do with GW1 that it might have hurt it to use the name considering the retarded decisions they made with the lore.
GW1 was a lot more of a planning game, where you had to know what you were doing and git gud to succeed, as the low level cap and lack of gearing meant skill was important.
I've been working on my "God walking among mortals" title for 20 years now, and I doubt I'll ever get it, but GW1 is one of the last pre-WoW mmos still around and its so amazing.
Same here, I loved gw1 but gw2 just never stuck with me. I was so disappointed when I realized that gw2 got rid of secondary professions and half of your skill tree was hard-set by weapon choice. The build making was the best part of gw1 and they ruined it.