15 years ago
(media.scored.co)
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I have said it for a very long time, but public servers/matchmaking have been the single worst thing to have ever happened to online gaming, and I will die on this hill. Lootboxes, MTX, even pay-to-win is all irrelevant compared to the damage that matchmaking has done to the social structure of online multiplayer gaming. And that isn't to say that those things haven't done a lot of damage, but they're nothing compared to the damage matchmaking has caused.
That is a REALLY controversial take if you ask people who play warcraft these days :
https://old.reddit.com/r/worldofpvp/comments/1gcpnpo/trying_to_do_m_after_playing_pvp_feels_like_im/
The game currently has manual matchmaking and automatic matchmaking. (for some dungeons vs for pvp) and holy shit is the manual matchmaking toxic - people use addons that can see your history and use it to gatekeep what you will be able to do. (if you haven’t done 500 +9s, you won’t get invited to a +10)
That thread is from a salty guy who only plays solo pvp. He is the exemplar of modern random gaming, and wants that for the last remaining place in wow where your name can earn a reputation.
WoW is a shitty game with shitty problems, but their mythic plus dungeon system was one of the few places where you could actually meet and interact with real people who you will see again like the old days.
WoW was always instanced trash, a shadow of older MMOs