Just wondering because this is genuinely one of the most detailed games (in terms of how packed it is with content) that I've played in a very long time, whether that involves the story itself and all the various what-if scenarios within each character's path, the fact that the encyclopedia entails an hour of girltalk between Chi-Chi, Bulma and Videl (can't find the Japanese audio version), the fact that characters like Goku Black and Baby Vegeta have special interactions if you pick them in a match, I'm just having a lot of fun.
It already has an all-time peak of over 90,000 players on Steam, and this is still early access. The game doesn't even release for the people who bought the base game/are buying it later until 6pm EST tonight, so I can't imagine the concurrent players for the next few weeks.
Akira Toriyama's legacy will live on until the day life no longer exists.
It's far less reaction time than you think it is. It's a lot more subconscious pattern recognition and employing counter play without thinking before you consciously recognize what's happening and what the counter play would be. In practice it's very much "Why would you uppercut there?", "I dunno, it felt like a good idea and it worked out."
Reaction times are a thing and old age eventually means you aren't gonna be winning Evo, but most people aren't going to get to the levels where that's even a factor. The far bigger hurdle is having to face the fact that you suck and are gonna suck for a while before you suck somewhat less.