I noticed it with Starfield. The game was obviously objectively shit, but there were still tons of people defending it online. Dig a little deeper and you quickly discover that most of them were just Xbox fanboys who were mindlessly shilling for their first big “next gen exclusive” over Sony.
Now I’m seeing the same thing with Astrobot. It is, by all indications, a solid platformer with very nice graphics. Look around the internet a bit and you find people calling it the best game of the generation, which is completely unhinged. But I guess that’s what happens when the console exclusives have been utter dogshit for almost an entire hardware cycle.
Seriously, this has been the worst condole generation of all time. They let the old systems anchor development like 3+ years too long, and what few big games they’ve developed for new hardware have been either woke trash or live service trash.
PC indie gaming is the only place to be.
they tried the walled garden already with the windows store, an adoption was so poor that all of the games that were worth it were released to steam.
Apple has been doing the walled garden thing long before Microsoft, and unlike Microsoft they are actually decent at quality control. the users who prefer that kind of environment already use apple, trying to compete with it using a team of Indian consultants is a fool's endeavor.