I noticed it with Starfield. The game was obviously objectively shit, but there were still tons of people defending it online. Dig a little deeper and you quickly discover that most of them were just Xbox fanboys who were mindlessly shilling for their first big “next gen exclusive” over Sony.
Now I’m seeing the same thing with Astrobot. It is, by all indications, a solid platformer with very nice graphics. Look around the internet a bit and you find people calling it the best game of the generation, which is completely unhinged. But I guess that’s what happens when the console exclusives have been utter dogshit for almost an entire hardware cycle.
Seriously, this has been the worst condole generation of all time. They let the old systems anchor development like 3+ years too long, and what few big games they’ve developed for new hardware have been either woke trash or live service trash.
PC indie gaming is the only place to be.
It shocks me to realize how long they have been out now. I remember thinking the same for the PS4. It wasn't memorable and I doubt the game companies viewed msoft or Sony as different either. A false dichotomy for fake fans and paid commenters.
At this point I want Bloodborne on Switch 2. I have a large backlog to play so I am good. Bakuro is awesome.