I noticed it with Starfield. The game was obviously objectively shit, but there were still tons of people defending it online. Dig a little deeper and you quickly discover that most of them were just Xbox fanboys who were mindlessly shilling for their first big “next gen exclusive” over Sony.
Now I’m seeing the same thing with Astrobot. It is, by all indications, a solid platformer with very nice graphics. Look around the internet a bit and you find people calling it the best game of the generation, which is completely unhinged. But I guess that’s what happens when the console exclusives have been utter dogshit for almost an entire hardware cycle.
Seriously, this has been the worst condole generation of all time. They let the old systems anchor development like 3+ years too long, and what few big games they’ve developed for new hardware have been either woke trash or live service trash.
PC indie gaming is the only place to be.
There are fanboys still? I might be on the more normie streams as it seems more a growing RESENTMENT of the main studios.
Like there weren't that many Sony fanboys rallying to the call when they fucked with Helldivers 2 and Stellar Blade, Xbox fanboys are non existent with how the only exclusive recently of Halo was sort of left to rot than get the support required and when it comes to fanboys of major franchises, they're more saying just graphically update past games because you lack the creativity to make a new installment.
Maybe there's more 'hard-core gamer ' forums where fanboys exist but the mood I'm sensing is more 'these companies are run by idiots' than any fanboy admiration.
I bought 4 xboxes on the strength of halo.
The mythical "modern audience" makes me laugh. They honestly thought their customer loyalty was a given/worthless.
When I think of how much business from me and those like me that they've lost forever.